Lee Tucker's profile

Wizard Tower Environment

This project "Wizard Tower Environment," was for my 3D game design class, which was only seven weeks long, which had me venturing into the realm of 3D design and game development for the first time. Using Maya for 3D modeling, Substance Painter for texturing, and Unreal Engine for compiling, I set out to create an immersive environment for a video game concept I envisioned. The task was not without its hurdles; with a mere seven week timeframe, I had to quickly learn and master all three programs from scratch while simultaneously developing the entire environment and its assets. Despite the time constraints, I'm thrilled with the outcome. Each asset presented a unique challenge, pushing me to hone my skills and creativity. This project was a whirlwind of learning and discovery, and it stands as one of the most enjoyable endeavors I've undertaken to date.
Wizard Tower Environment
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Wizard Tower Environment

Published: